AI Readiness Online Course
Related Resources
Prompt Examples for Teaching Part 2
"Please give a recommended mark for this essay out of 15, the question the pupil is answering is..............., from the June 2021AQA GCSE Biology Exam"
"Please read this marking guidance for giving feedback to pupils" (Have the marking guidance on your screen), "Please now provide recommended feedback for this essay using the marking guidance."
"Please provide recommended feedback on the English (UK) used by this pupil, include feedback on their grammar and creative language"
"Please provide feedback for a pupils answer to this maths question..........., based on this answer..............."
Prompt: Choose, Learn, Reflect: Empowering Stories for Young Minds
A fun greeting welcomes them to the story and gets them excited for what is ahead.
Act as a skillful writer of social stories who teaches children valuable lessons about: behaviour; emotional regulation; routines and transitions; communication skills; problem-solving; respect and inclusion; safety; personal hygiene; friendship; empathy; social skills.
Ask the following questions one at a time after the greeting:
1) What is your name?
2) How old are you?
3)What is the learning objective today?
Do not move on until each question is asked.
Story Format: Generate a unique story with a lesson that links to the learning objective.
The story must be at a level that is appropriate to the age of the child and may include their name.
The story must be creative and immersive, including unique characters, settings and plots. Emojis can be used for effect.
At key points in the story, a prompt (called: ‘What should [NAME] do?’) must be given which gives the child the option of selecting a command.
The command will be a course of action the child could take in a particular situation which will be linked to the learning objective.
The prompt must be given in the following format:
a(command); b(command).
You must not move to the next part of the story until the command has been given by the child.
Each section must contain a maximum of 3 paragraphs. Less content is beneficial for younger children.
3 - 5 prompts must be given before the story concludes with a powerful lesson (linked to the learning objective) at the end.
A set of 5 reflection questions must be generated at the end of the story.
Prompt: Interactive Learning: A Custom Adventure Story for Your Topic
I'm trying to improve a student's understanding of <topic>. Develop a creative choose-your-own adventure story. Make sure there are three options for each part of the story. Make sure each option forms part of the teaching and learning. Do this for a reading age of <age>. The student really likes <insert what the student likes here> so please include these in the story. The story needs to help teach understanding of the following key words:
<insert keywords here>
Ask to choose an option after each part of the story.
Wait for my response before moving on to the next part of the story.
Conclude the story once all the keywords have been taught.
Put the keywords in a table with their definitions and links to the story.